Thursday, October 9, 2008

TGS 2008: Demon's Souls Gameplay is Weaksauce

Sony is showing off their most recently announced RPG in collaboration with FromSoftware, Demon's Souls, and are presenting a hands-on demo on the TGS floor. You can check out the action below.



My honest opinion of this footage is... it needs work. Pretty badly too. The graphics are quite well-done, but that's about where my positive comments end. The battle system is clunky, awkward, and slow-paced. The enemy AI seems retarded at best. And the lack of interaction with the environment begs the question of where exactly FromSoftware is focusing their efforts. And perhaps the scariest part about this game is, this is no early build. The graphics and physics are clearly well in place, and Sony is obviously confident enough in the game to give show goers a hands-on demo. Yikes!

Luckily for them, they've set the release date as a safely vague "2009," so they tentatively have over a year to clean it all up. But still, presenting this mess for playable hands-on seems like a bad idea to me.

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