Arc System Works' Fighter RPG, Battle Fantasia, has recently been announced to be making the jump to North American Xbox 360s this autumn, courtesy Aksys.
Battle Fantasia combines the gameplay of a 2D fighter (think of their flagship fighting series Guilty Gear on this one), with cell-shaded 3D character models, and the story and background mechanics of an RPG.
Though the game was on Arcade, PlayStation 3, and Xbox 360 in Japan, Aksys has only confirmed the game for Xbox 360 on our shores, set to be released sometime this fall.
Since I really like 2D fighters (especially Arc System Works' brand of them), I am pretty stoked to get to play this game.
To better sum up the story and style of this game, I've included the plot synopsis from Aksys' press release, as well as a trailer for the Japanese version.
Battle Fantasia Prologue
There was once a time when the world was engulfed in darkness. Mankind fought six battles to save their world, but lost every single one. All hope was lost for humanity and many turned to god with prayers. But one day the darkness was finally driven back by the swords of four heroes.
Light returned to the world, and with it came peace and serenity. The world was then divided into two major countries: The Magic Kingdom and the Steam Empire. The people prospered like never before…
But in recent months, strange things have begun to happen. Rumors spread among the people that the darkness was returning...
However, fate has once again brought together warriors from all over the world. Some fight in the relentless pursuit of justice. Some fight due to their conviction and faith.
As the battle looms near, an epic new tale of new heroes begins to unfold...
Japanese Trailer
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