Friday, April 17, 2009

First Details for Ninety-Nine Nights II Surface

UPDATE: Famitsu.com has the article up in legible format with nicely sized screens HERE. Open for translation requests in the comments.

As announced by Microsoft at their pre-TGS press conference last year, their hack-n-slash action/RPG hybrid Ninety-Nine Nights will be
making a reappearance on the Xbox 360 sometime this year.

Details have not exactly been forthcoming, but Famitsu had the first scoop on the game this week.

As with the first title, the game's main focus will be on battle, with swarms of enemies to defeat at once (along the lines of Drakengard or Dynasty Warriors). Q? Entertainment will again be taking the game's reins, but the development will be handled by feelplus (of Lost Odyssey reputation) rather than Phantagram.

N3-II, in contrast with its brightly-colored predecessor, will take a much darker tone both in design and in-game. In accordance with this, the game's main character, Glen, is a much more mature looking character, with dark armor and two blood-stained blades.

A second character, an elven woman named Sephia, was also revealed in this article, but it is currently unknown if she will be playable or not, as Glen is the only one who appears in the currently revealed screens.

The scan is unfortunately too blur to read well, so I will postpone further details until I can read it properly.

I enjoyed the first N3, if only for the hacking and slashing, but felt that it fell short in a lot of areas. I'm hoping the developers focus more on the game's story this time around, and add a bit more interaction besides just killing everything. Oh, and no more "protect the villagers" quests. I hate those.

Ninety-Nine Nights II is scheduled for release on Xbox 360 sometime this year in Japan.

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